BA Helper
v1.70
updated Tue Feb 25 23:54:19 EST 2014
Agents
!agents
Returns the number of agents currently in the region
Teleport
!tp sim name
Attempts to teleport you to the defined sim. Supports only FULL sim names.
InRange
!inrange range
Will list the agents in specified range
Lindex
!lindex L$
Will attempt to convert the L$ into USD at the current market rate
Sim
!sim sim name
Attempts to provide information about the defined sim. Supports only FULL sim names.
Map
!map sim name
Attempts to provide a map destination to the defined sim. Supports only FULL sim names.
List
!list
Will list all items in the inventory. Basically, all possible rezzable items.
Rez
The dynamic rez engine allows for easy rezzing of any item from inventory.
Command Format
!rez [items] [people] (options)
items
Items can be a single item or list of items to be rezzed on each person. Counts can be set per inventory item, to allow rezzing of multiple objects. Partial inventory names are supported.
people
People can be a single avatar name or a list of people. Partial avatar names is supported. Will search for display name or username.
options
A list of options are supported, some that take arguments and others that do not. No spaces are used between the option and it's value.
- :: - allows sending a packet of data to the rezzed object, supports individual items, lists, and json (if represented in a list).
- :@ - allows for rezzing at an offset from rez point, accepts an argument vector.
- :l - will attempt to rez the object on top of where the camera is pointing at (will silently fail and revert to default) Powered by Raycast
- :o - adds owner as a target without having to type your name
- :c - sets rez position at camera position
- :^ - attempts to rez the object on top of another avatar, default is owner
- :% - sets the target list to all agents in the region
- :# - appends a NULL target to the list of targets
- :f - allows enabling and disabling of flags on prim setup
- supported [!]phy[sical], [!]pha[ntom], [!]tmp/tem[porary]
- accepts partial wording on flag names, ! is used to denote NOT or OFF
- ex. !rez rocket bin :f[!tmp]
- will rez a rocket and disable temporary
- :0 - will not send a start command to the object, useful for rezzing out of inventory to work on an object
Examples
!rez [rocket*5,prox*3] [binary,avatar]
Will rez 5 rockets and 3 proxy mines on avatars matching the names binary or avatar.
!rez rocke*5 binary
Will rez 5 rockets on avatars matching the name binary.
preloaded objects
The HUD comes preloaded with a bunch of objects. They are not required and can be deleted as desired. Here is a list of what is included and a brief explanation about functionality.
None of the objects are preloaded with any form of damage.
- airwalk - a little platform under your feet that follows you around. allows you to "walk on air"
- bringtome - will attempt to bring a physical entity to you (avatar/object)
- gotorez - will attempt to bring you to the position which the object was rezzed
- grapegrape - a weird mesh prim that spins around fast and pushes the target around
- grass - a mesh field of grass at the avatars feet for the a short period of time
- ignite - fire particles that appears to light your target on fire
- maphack - a sphere on an avatar that when clicked, it will give them a map location over and over until derezzed
- mariocoin - an interactive physical coin
- npv - non-physical vehicle, sit on it and move your avatar around the sim. (has weird chat related effects because it moves the avatar and not the prim)
- party - a balloon rezzer on the target
- peskypest - a cube that spins a lot and bumps physical things around
- ping - a prim that very slowly follows the target
- platform - a platform at the targets feet
- accepts one argument, a size for the platform
- polynado - a polygon that spins around the target
- accepts three arguments as a list, [speed, distance, size]
- proxbomb - a proximity pipe bomb
- radarbeacon - a set text arrow on the target visible anywhere in the sim
- remoterez - Interal Usage Only. no need to rez this manually. allows you to rez objects at any distance from your avatar (useful for the :^ and :@ options)
- request - sends a requester to the target, that will bring them to you if you sit on it
- reztemplate - a template object that can be manipulated and used as a jumpoff point to create your own rezzables. contains a full-permission script to work with (use the option :0 to rez it without sending it a target)
- rocket - a rocket that flies to the target with realistic movement. the explosion FX are pre-linked to the rocket, making each rocket 9 prims
- saladtoss - a erraticly moving prim that follows a target
- santahat - a santa hat that attaches to its target using temp on rez
- scriptinfo - a prim that will give basic script time usage of a target key in its description
- sitdown - a stool to sit on, will rlv-autosit
- statusmsg - a status message that attaches to the target with a timer and message to say they are unavailable
- visit - will attempt to send the owner to the target
Help
!help
Will give a link to this web page.
Statistics
!mem or !uptime
Will compile a list of statistics about your device.
End
!end (item)
Will remove rezzed inventory in world. Accepts a filter; will remove all if no filter is passed. Supports multiple filters.
Examples
- !end
- !end npv
- !end npv party rocket
EndAV
!endav avatar
Will remove all items targeted towards that avatar. Accepts partial username or displayname. Argument is not option.
Script Information
!sc names/all
Will attempt to provide a script profile for the following avatar names. Supports partial names seperated by spaces. Also supports the ALL wildcard, which will return up to 50 avatars. If there are more than 50 avatars in the region, this function will fail to prevent script crash.
Reset
!reset
Self explanatory.
Estate Manager Functions
Ban
!ban avatar
Will attempt to ban the avatar from the estate. Provides dialog confirmation. Only works with agents currently in the sim.
Remote Ban
!remoteban avatar
Will attempt to ban the avatar from the estate. Provides dialog confirmation. Only supports FULL avatar name.
UnBan
!unban avatar
Will attempt to unban the avatar from the estate. Only supports FULL avatar name.
Kick
!kick avatar
Will attempt to teleport the avatar to their home. Only works with agents currently in the sim.
Unsit
!unsit avatar
Will attempt to unsit the avatar from their seat. Only works with agents currently in the sim.