Note: Set Ability Damage % to check damage dealt with a specific ability.
e.g. If ability says "70% holy damage", set ability multiplier to 70.
Can leave at 100 for base dmg.
Does not currently take accuracy or crit into account.
+10% is: +?% dmg dealt
+1% is: +?% dmg dealt
+1% is: +?% dmg dealt
+1 is: +?% dmg dealt
+1% is: +?% dmg dealt
+100 is: +?% dmg dealt